Faq

We are proficient in industry-standard tools such as Blender, Maya, ZBrush, Substance Painter, and work with various game engines.

Absolutely. We pride ourselves on adapting to your unique artistic direction and maintaining consistency throughout your project.

We optimize models for polygon count, texture resolution, and rigging efficiency, ensuring smooth performance within game engines.

Timelines vary by project scope. We provide detailed estimates after a thorough discussion of your specific requirements and deliverables.